Sas zombie assault 4 release date7/20/2023 It was ridiculous how fast a Savage, Nightmarish, Devastator Elite could be killed, even without a Max cored Hornet.īUT, the Super Crit. The Health Bar on the Boss went from Green to Yellow to Red and to Dead, Quickly. hitting the target.The tell tale sign that a Super Critical shot had been made. So for every Reload I saw 3 Blue streaks written with Super Criti. In the PC version, I recall getting a Super Crit shot every 20 rounds. ![]() Again, especially effective with HTL and Lvl 5 Ammo Mastery. The LVL 5 Sniper Mastery awarded a shot a Super Critical., meaning a shot had a 5% chance of doing 10x the damage. The LVL 5 Sniper Mastery turned a Assault Rifle into a Top Boss killer. But then what made it such an effective "Sniper Rifle'"? The LVL 5 Sniper Mastery. The Hornet alone is a High Damage, Slow firing, Low capacity Assault Rifle. IT IS NOT THE TB, YOU ONCE LOVED USING.Īnother Useless weapon in STEAM that was OP in the PC version is the Hornet. This made the TB, possibly the most cost effective weapon inj the game, outside the free unlimited pistols, DONT WASTE 5 MILLION DOLLARS AUGMENTING THE TRAILBLAZER. You could fire a few rounds and the Whole map would ARC. It was the Arcing that made the TB so effective. It affects a gfoup of zombies in a cluster, but does not arc. Think of the TB as a Pistol variant of a Jagdfaust. The TB does not ARC, rather the "Pierce" is more akin to a Rocket Launcher. I wasted 5 million dollars to augment a 10*** RED TB to find out arcing does not occur. With a 10*** Black TB, I remember I was able to clear a NM match.īut the Trailblazer in the STEAM version is totally useless. Because of this arcing,a 10*** Red Tb was effective post lvl 100. This made the HTL skill for the Heavy class really OP. ![]() Because 5 zombies were affected, the round itself was multiplied by 5. It took less rounds to kill 5 bloaters grouped together than it was to kill 1. Meaning, when a round hit 1 zombie it hit other zombies like lightening arcs off other objects, Not only did it affect other zombies, the damage value ITSELF was multiplied by the number of zombies the round arced off. ![]() In the PC version, the Trailblazer 's pierce fired in a chain lightening manner. Why? Because they have different properties. 2 weapons that were OP in the PC version of SAS4 are totally useless in its STEAM version.
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